-
About
-
CrossingX is a game for the Apple iPad and was developed for the contest of the 20th international Graph Drawing Symposium. Moreover, it was the focus of my thesis (Touch me I'm a node - A graph drawing related game for the iPad, 2012). and is based on the hierarchical graph drawing algorithm by Sugiyama et al.
Update: CrossingX won the game development contest (19th graph drawing contest) of the 20th international Graph Drawing Symposium in 2012.
The goal is to reorder the vertices (nodes) of a layer in such a way that the edges of an above leaving layer are uncrossed (see the quick start or the how to chapter for a more detailed description).
This game supports the Game Center and a multi-user environment which means that each authenticated (by the Game Center) user has his individual settings, highscores and savegame. For example, whenever a user quits the game the current state is saved and will be reloaded whenever the user re-enters the game, no matter if other authenticated users have played in between.
The following parts of this webpage provide a quick start guide, a detailed description of how to play this game, a way to download this game and a way to contact me if you have any questions, suggestions or comments.
Features:
- There are 42 challenging built in levels.
- Build your own levels with the level editor for an unlimited and even more difficult challenge compared to the available levels.
- Set your preferred head up display orientation (right or left) depending on whether you are left- or right-handed.
- iPad 2 and iPad 3 retina display support.
Version history:
Version Release Date What's new 1.0.0 09.2012 First release. 1.0.1 10.2012 The scoring parameters are more balanced. You'll get more points for leaving layers with this update. 1.1.0 11.2012 Added a quick-start guide. -
-